Week of the void brethren

10

Hi there!

I don't usealy complaing about this game, but seriously, one spawned servo skull with 45% key drop chanse and 2 missions with no servoskull and 3 looked chests/mission.

If the sevoskulls don't have 100% key drop chanse and spawn more often, then what's the point to have this weekly buff ?

Or is it just bad luck ?

And now 2 requests: we are getting more loot now, so could we have more carrying space ?

                                     : I like to play more than one type of inquisitor, can we have a way to skip the campaing if done it with one                                                         character (season) ?

A question: what do generic Vulnerability mean ?

Thanks

Humiz

This post was edited 2 years 98 days ago by Humiz
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Week of the void brethren
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2 years 98 days ago
General vulnerability is an additional vulnerability type that provides a boost for all damage types. So you can have a max of 10 physical vulnerabilities on one target, but you can also have general vulnerability stacks (up to 10) for an even bigger damage increase. Especially if you socket uncreator psalm codes in most of your gear and get main enchants with +19-38% vulnerability effectiveness, vulnerability is super strong.
2 years 98 days ago
SinfulDa Masta
Thanks for you're answer SinfulDa Masta :-).


Humiz

2 years 97 days ago
Currently, only the tutorial missions can be skipped but that also has a prerequisite: you have to have a character of the same class which completed the tutorials already.

Skipping the campaign entirely in a given Season has been brought up at our side and we are planning to make it possible with Season 5 or at most Season 6. This depends on the development of the Sororitas class.


Regarding the weekly buff: it was RNG, yes, but others also complained about the low chance so we might reconsider the current balance. 

2 years 94 days ago
Marcopolocs

Thank you,Marcopolocs,for you're answer, looking forward to se what you decide.


Thanks

Humiz

This comment was edited 2 years 94 days ago by Humiz
2 years 94 days ago
Humiz

Hi Marcopolocs!

Anything to share about extra carrying space and/ or storage space ?

If we are getting that, ( in the new DLC or payed for some other way), a good idea, I think, is to make it accessible by all players.

That is, not all players like to play season.


Thanks

Humiz

This comment was edited 2 years 94 days ago by Humiz
2 years 92 days ago
Marcopolocs
The spawn chance for servo-skulls is WAY off from locked Pirate Spoil Troves, especially in campaign.  I like the idea but there either needs to be random servo-skulls dropped more often or there needs to be a guaranteed servo-skull drop in the same mission as the locked Pirate Spoil Trove.
2 years 88 days ago
Humiz

Our team's opinion is that the current number of inventory tabs are sufficient. However, this doesn't mean we won't increase it. I will ask around in the community to see what they think about this.


@JAXMCALISTER‍ I proposed to improve the spawn chance with the next weekly event. It will be relevant in 20+ weeks though.

2 years 88 days ago
+1

Thanks for you're answer Marcopolocs.

The reason I ask is that we get extra loot from destoying stuff and the Tarot cards "The Treasure Trove,The Hourglass, The Deceiver and The Arch Enemy" makes us get more stuff if we use them.

It's just annoying to have to drop items to make space, especially when doing a Void Crusade.


Thanks

Humiz

  

1 year 154 days ago
+1

I second this. Also, there is no explanation on the linked page about this week, I had a chest spawned with no idea how to open it and I have not had a servoskull spawn in that mission. 

1 year 13 days ago
Marcopolocs
I see this thread more than year old. Same problem with the now most recent Week of the void brethren.


Have slain about 4-5 Servo Skulls but no key but encountered around 5-7 chests. 

 No key means no fun. Also, now this overrides the chance of Escalation chests which I have plenty of keys. 


Please increase the chance of keys and servo skulls.