@MARCOPOLOCS , could you please give us a brief insight into how this system works? Is it a set amount of fragments per mob * mission difficulty, or can it be influenced by other factors?
The first question would be how the game treats the tech fragments: are they simply hidden loot drops? Or is it an XP-like system, not related to the loot system at all?
"Construct weapons can now be upgraded using Tech-Fragments. Tech-Fragments can drop from any enemy, roughly in the same pace as XP can be acquired", the season intro states. So it appears that each enemy type has a fixed amount of tech fragments that can drop from it, multiplied in some way by the mission difficulty, as we saw in a recent update (the 200% - 700% increase).
Can other factors increase the amount of tech fragments gained in a mission?
- Tarot cards?
- Loot quantity gear?
- VC loot modifiers?
- Weekly buffs (e.g. Week of the Heretek Forge - Increased chance to get Crafting Materials through the loot system)?
Is the most efficient farming based solely on the mission level (with no tarot cards, to speed up the mission) or can it be further increased by adding the above variables?