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- Horrible visual glitches and tearing
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Forgot to add mapinfo, didn't I...
Only some missions seem to be affected, so far Nurgle indoors and frozen island siege, but not the urban map (siege as well).
A couple more (see mapinfo). At this point it's safe to say this problem shows up regularly - most missions so far.
Also, thanks for the new avatar frame. I thought it was ultra rare or something, but it doesn't seem so.
Not sure if this helps you, but I've had some screen tearing at times, took me a while and a lot of searching forums and also testing it, but I don't get any tearing now on my Ryzen 3700X/RTX3070. These are the graphic settings I have on, it might help:
Advanced Settings:
Character/Shadow/Physics details all at maximum
Texture detail High
FPS Limit: No limit
Limit FPS: not ticked
Temporal AA: not ticked
High Shaders: On
Subsurface Scattering: On
High Effects: Off
V-Syc: Off
Frame Blending: Off (depending on your rig you might want to test turning this on)
No Soft Coronas: On
Disable Camera Shake: Off
Sync CPU to GPU: Off (depending on your rig you might want to test turning this on)
Enable weather settings: On
Warp Heat Effects: On
Persistent Corpses: 0 (I doubt this makes any difference but depending on your rig might take some weight off your graphics card, I don't need it off, but really with the amount of enemies you can have on the screen it looks very messy in the room when everything is dead)
I also run in Windows borderless mode cos I am alt tabbing in and out, as sometimes I have to check something on another monitor or check my streaming apps (SLOBS, etc) to make sure they're fine and respond to chat in text if needed.
But for some reason, and I'm not sure why even though my rig can handle it, High Effects tends to be the main culprit of the screen tearing, but you could also try having Temporal AA on or off. But most settings don't apply until you quit and restart the game.
Hope that helps.
Set this current order state as My default.