Xenos Replication "on the spot" protocol

5

Hi all,

I wanted to throw this out there as we definatly need a tech priest to examine this issue further as it might be beneficial to the god emperor. 

During my inqusition i often come across,, turrents and enemies (sporocysts are the biggest offenders) where when you kill one there is another in the exact same spot, its like the enemy you just killed has a full HP again , in conclusion there is two enemies or turrents in the same spot. 

I'm sure we could use this technology to clone our agents on the spot, just imagine - double the inqusitors , double the fun.

#HERESYINTENSIFIES



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Xenos Replication "on the spot" protocol
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4 years 281 days ago
This comment was deleted 4 years 281 days ago by Marcopolocs
4 years 282 days ago
Hi, simple solution would be to remove champion tag from turrets and stationary enemies like sporocyst so +1 champ card will only affect roaming units
4 years 282 days ago
Wolfilein
Hello fellow inqusitors, 


I agree i'm all for additional tarrot rewards when you have +1 spawn of certain type of enmy, but logic dictates that said enemy should spawn behind me or  behind a pillar or something not in the exact space the original enemy is residing , it seems buggy
4 years 282 days ago
+1
Wolfilein
Ah Thank you, I had been wondering about this same issue as well... Now I know but yeah is a bit annoying that it doesn't spawn at the same time. :-)
4 years 283 days ago
+2
This usually happens when you have mission-hazards from tarrot-cards or other sources active. Main offender here is "+1 additional champion spawn in champion groups", especially when you got 2 or 3 of em. Champions with fixed spawn locations (like turrent or sporecysts) then spawn on top of eachother. It can be alittle annoying, but hey... they can drop loot and supply-boxes(when you got the innoculator enchant for it). So it can be very rewarding. The annoying part is that you usually can only kill them one after another and not all at once.