- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Weapons of the main character
Dear developers, I ask to reduce the size of some types of weapon at classes of the Crusader and the assassin for 20-30% as this weapon looks excessively massive.
PS
Please forgive for any mistakes, as I write through an online translator.
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Dear Ivan Bolt Thrower heavy bolter don't need to change, how he is and should be, I just wanted to autogen and lathan did not as massive as boltpistol from Inquisitor to Crusader.
i know that anywone write the powersord must be grater?!^^ because it have a too short blade?!?!
And as the unofficial voting confirmed, some kind of 'remapping' of skill selector is *needed* - on the Assassin example, various Jump skills use different skill assignments, also skills like Phase-Assault - He is aware that they are not equal, but it's close to mind that the player using melee combo *will* make alot mistakes if one Jump is marked to '2' on weapon 1, and on '1' on weapon 2. In His All-Encompassing Mind, this type of grouping similar skills (by function) is more important than current (by a cooldown).
They were all fitting pretty well I'd say, some could even be bigger.
Set this current order state as My default.