- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Psyker fails to apply DoTs with certain psychic powers and/or runes
Psyker fails to apply DoTs with certain psychic powers and/or runes
Warhammer 40K Bug ReportHi there !
Some player has found that certain (combination of) psychic powers and/or runes may cause the Psyker fail to apply DoTs during certain mission.
He kindly provides a video here:
https://drive.google.com/file/d/1Mjg8zV9G_Cqah0-jDs5JOY-q8SXOUd4m/view?usp=sharing
When he fought the first Hellbrute, we could see DoTs like burning and bleeding were applied in an efficient way.
But during the fight with the Soulgrinder, DoTs suddenly disappeared.
Even with the Soulgrinder dead, still he couldn't apply DoT on the second Hellbrute.
The psychic powers are :
Fiery Form, Extermination, Spontaneous Combustion, and Empyrean Hail.
The runes and equipped items are shown in the video.
This problem is perhaps not restricted to these psychic powers, and a through check is likely needed.
Thanks!
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
Thanks, we will check on them all!
Main Implant: +50 dmg and 30% supreme dodge in surprise
Armor: +50 heat dmg and heat resistance halved to enemies
inoculator: 10% of dot dmg gained as suppression
Belt: +10 crit hit strength/Uncreator Psalm
Weapon Right: +125% Heat dmg
Weapon left: 4x -5% cd shards
I also have the passive heat crits apply burn but it does not work. I can confirm I have the same issue with the 2handed plasma gun with +125% heat dmg, and 2x -5 cd shards. On any other heat dmg weapon it all works fine.
So I removed the psalm doctrine that gives the "+50% heat dmg and resistance is halved" from my chest armor, and my weapons started applying DoTs again.
I had the issue a while back but since I switched from heat to physical for some time, I forgot about it. But it seems that equipping that psalm doctrine is stopping DoT effects from being applied.
So guess that doctrine was the culprit, or the total combination of psalms across my gear. I do not know if the warp/physical doctrine equivalent has the same issue of DoTs not applying, Ill test it later.
I restarted the game and was able to apply DoTs on the first couple of enemies, but then it just stopped applying entirely
After a lot of messing around it seems that this is happening, regardless of wether I am wearing any shards/psalms, or not.
Tested plasma gun, plasma pistol, lasgun, laspistol, autogun, autopistol, shotgun, Meltagun, Inferno Pistol, Needler, below are results:
-I can apply DoTs with weapon skills that have it included in its description.
-Chance to apply DoTs on hit/crit are not applying regardless of wether they are weapon enchant, or a passive.
-Different combinations of passives, enchants did not make a difference.
-Unequipping and equipping gear, or restarting the game does not fix it.
-They do apply the DoT from the hit/crit proc once at the beginning of the mission but never apply it again, even after mission completion, and starting a new one.
This makes my dual plasma pistol build so weak, because I cant stack heat DoT :(
This issue hasn't been forgotten, we are still on it!
UPDATE: The problem is the Mitigator component (Inoculator). Thanks for every input!
Set this current order state as My default.