- Home
- Games
- Company
- Community
- Roadmap
- Media
- Store
- Store Support
- Feedback
- Contact Us
- Warhammer 40K
- Home
- Community
- Hub
- Pshycher - very good at dying
Pshycher - very good at dying
Warhammer 40K DiscussionHello there!
I am enjoying the game a lot, tried Crusader, Assassin, TA - all very good! I hit a wall at the psycher as I am failing in understanding how it works. I was level 30 first try but I deleted the character - bad experience. Second time by reaching level 15, I deleted the pshycher again. What's happening for me: If I do not use a physhic buff, I die in 3-4 shots, very fast. If I use 1 or 2 buffs and a phychic attack, there are 2-3 anomalies forming and die even faster. Maybe, someone could explain a little how the psycher works or guide me to a place where I can find some builds (It's very hard to find things about this game).
Thank you and all the best!
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
It lacks a tool to promote and imagine builds outside the game, a tool to see the passive ones and you can imagine your build, as almost all big arpgs have, titan quest, poe, grim dawn, last epoch, etc.
This is their fault, it is very difficult to find builds for the game, and with a tool like this, many others would certainly appear.
But after some time, it will improve when you getting some Doctrines and nice items in.
You can turn the purple hazy effect off in the game settings.
If you don't want to die, you need some kind of healing on your character. This is true for all classes, not just the Psyker. Most common way is to use the Blood Balm innoculator component, which lasts for 20 seconds and heals 20% HP every second. It can easily carry you through the whole game. You can setup your innoculator components at Metrodora Thelema on your command bridge. It says Innoculator over her head.
Another common way is to get some HP regeneration or HP per hit effects.
HP per hit can be found on literally ANY item (primary enchant on weapons and belt items, secondary enchant on everything else).
HP regeneration (primary enchant) is limited to belt item, innoculator, neural implant and purity seals.
Other ways of sustaining yourself include using Void Shield, Precognition Psyker ability, Life Drain, Shield Drain, HP on kill, Shield on kill, Perks that give HP regeneration, passives that give HP regeneration and special relic-only enchantments.
i didn't die too often since i kited, used DoTs and knockdowns etc. however, as you said, once you are in yellow heat from 2-3 buffs you basically have to fight the enemy and dodge 2-3 anomalies or fight daemons at the same time. and to top it all off, you basically play 90% of the game with the purple hazy screen effect on.
it was not an enjoyable experience and i switched off the class around level 28.
Set this current order state as My default.