PC game crashing on random missions, using tarot cards

2

On PC, when doing a random mission, and 3 tarot cards, my game crashes every time while loading up the mission. The happened several times today and yesterday. I've tried special missions, intel missions, and random missions without using tarot cards, and no crashes. This is in the standard play, not the seasonal characters.

I haven't tried with only 1 or 2 cards, so not sure if that's the factor, and haven't tried changing up what cards I used. In case the specific cards are the factor, I was using The Possessed, Venom, and Perseverance.

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PC game crashing on random missions, using tarot cards
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4 years 142 days ago
We checked the cards but could not reproduce the crash. Could you please send us a verbose log? We would like to check on it to find the issue.
4 years 141 days ago
+1

At first I didn't crash tonight, but did on my third random mission, a Word Bearer panic room. Also tried a Rebel Command panic room after reloading.






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2020-04-22 03:04:39.512 (1312.589s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:04:39.512 (1312.589s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:05:26.772 (1359.848s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-04-22 03:05:26.772 (1359.849s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(





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2020-05-25 16:15:33.925 (7448.763s) [GL              ]              Magic.cpp:788    ERR|
2020-05-25 16:15:33.925 (7448.764s) [GL              ]              Magic.cpp:800    ERR|





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2020-05-31 23:08:31.468 (7952.223s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:08:31.468 (7952.223s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:08:31.468 (7952.223s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:09:33.307 (8014.062s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:09:33.307 (8014.062s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:44:30.298 (10111.054s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}
2020-05-31 23:45:31.405 (10172.160s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.160s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-05-31 23:45:31.405 (10172.161s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on
2020-05-31 23:45:51.593 (10192.348s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-05-31 23:47:57.800 (  41.121s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-05-31 23:49:12.216 (  52.609s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-05-31 23:53:55.353 ( 117.308s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-06-01 01:00:37.836 ( 107.330s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}
2020-06-01 02:02:59.752 (3849.247s) [GL              ]    ServerToBackend.cpp:333   WARN| Failed to send mission result. Message: {"error":"timeout"}
2020-06-01 02:15:42.669 (4612.163s) [GL              ]    ServerToBackend.cpp:333   WARN| Failed to send mission result. Message: {"error":"timeout"}
2020-06-01 02:28:51.225 (5400.719s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-06-01 03:25:15.837 (  67.566s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}
2020-06-01 03:25:35.747 (  87.476s) [GL              ]      GameToBackend.cpp:2498  WARN| Error getting character info: {"error":"timeout"}





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2020-06-03 18:17:19.977 (7883.633s) [GL              ]              Magic.cpp:788    ERR|
2020-06-03 18:17:19.977 (7883.633s) [GL              ]              Magic.cpp:800    ERR|
2020-06-03 20:01:27.557 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.557 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318   ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-03 20:01:27.558 (14127.202s) [GL              ]      GameToBackend.cpp:1318  WARN| This assert was called too many times, ignoring from now on





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2020-06-03 20:23:40.035 (1320.749s) [GL              ]Component_Collision.cpp:1698   ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:40.905 (1321.618s) [GL              ]Component_Collision.cpp:1925   ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:41.165 (1321.879s) [GL              ]Component_Collision.cpp:1925   ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-03 20:23:41.175 (1321.889s) [GL              ]Component_Collision.cpp:1925   ERR| akadaly kilokes valszeg vegtelencikulsba akart kerulni indokolatlanul
2020-06-04 01:30:15.164 (19715.878s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 296 (Weapon_Dummy) wants to leave the map! Target pos: 0.00 0.00
2020-06-04 01:30:15.177 (19715.891s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.182 (19715.896s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.187 (19715.901s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.203 (19715.917s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.209 (19715.923s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.219 (19715.932s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.228 (19715.942s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.237 (19715.951s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.247 (19715.961s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.258 (19715.972s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 01:30:15.258 (19715.972s) [GL              ]       GLBattleCore.cpp:1029  WARN| This assert was called too many times, ignoring from now on





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2020-06-04 17:39:23.907 ( 745.438s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 262 (Weapon_Dummy) wants to leave the map! Target pos: 0.00 0.00
2020-06-04 17:39:23.961 ( 745.492s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:23.966 ( 745.497s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:23.969 ( 745.500s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:23.977 ( 745.508s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:23.987 ( 745.518s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:23.998 ( 745.529s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:24.008 ( 745.539s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:24.017 ( 745.548s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:24.028 ( 745.559s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:24.037 ( 745.568s) [GL              ]       GLBattleCore.cpp:1029   ERR|
2020-06-04 17:39:24.037 ( 745.568s) [GL              ]       GLBattleCore.cpp:1029  WARN| This assert was called too many times, ignoring from now on
2020-06-04 19:20:02.533 (6784.064s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:20:02.533 (6784.064s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-04 19:20:02.533 (6784.064s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:20:02.534 (6784.065s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-04 19:42:21.772 (8123.303s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-04 19:42:21.772 (8123.303s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-04 20:33:01.719 (11163.250s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-04 20:33:01.719 (11163.250s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-04 20:33:29.775 (11191.306s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.775 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 20:33:29.776 (11191.307s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on





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2020-06-04 20:36:52.676 ( 150.599s) [GL              ]        GameSession.cpp:311   WARN| Connection attempt failed: 0
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-04 21:02:18.651 (1676.574s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on





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2020-06-05 00:02:54.209 (1306.687s) [GRAPH           ]      CrashReporter.cpp:35    WARN| CRASH!
2020-06-05 00:03:00.908 (1313.386s) [GRAPH           ]      CrashReporter.cpp:101   WARN| Error sending mail: Timed out





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2020-06-05 00:55:20.811 (3124.836s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-05 00:55:20.811 (3124.836s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:18:48.573 (4532.597s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-05 01:18:48.573 (4532.597s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:25:44.093 (4948.117s) [            4504]      CrashReporter.cpp:35    WARN| CRASH!
2020-06-05 01:25:50.616 (4954.641s) [            4504]      CrashReporter.cpp:101   WARN| Error sending mail: Timed out





File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-05 01:51:09.878 (1508.937s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-05 01:51:09.878 (1508.937s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 01:59:33.809 (2012.868s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on





File verbosity level: -1
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File verbosity level: -1
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File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|





File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-05 14:04:40.886 (5107.562s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.896 (5107.572s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.905 (5107.581s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.916 (5107.592s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.926 (5107.602s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.935 (5107.611s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.946 (5107.622s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.955 (5107.631s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.965 (5107.641s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.975 (5107.651s) [GL              ]    MovingUnitActor.cpp:1459   ERR| Soldier 128 (Khymera) wants to leave the map! Target pos: -107374176.00 -107374176.00
2020-06-05 14:04:40.975 (5107.651s) [GL              ]    MovingUnitActor.cpp:1459  WARN| This assert was called too many times, ignoring from now on
2020-06-05 15:05:15.387 (8742.062s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-05 15:05:15.387 (8742.063s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-05 15:07:50.797 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.797 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-05 15:07:50.798 (8897.473s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on





File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-05 15:55:59.209 ( 760.354s) [GRAPH           ]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.221 ( 760.366s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.238 ( 760.383s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.255 ( 760.400s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.287 ( 760.432s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.305 ( 760.450s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.320 ( 760.465s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.341 ( 760.486s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.370 ( 760.516s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.388 ( 760.533s) [             A70]ModelInstanceControl.cpp:1574   ERR| Fostos model ( medium_melee ), nincs mainmeshgroup.
2020-06-05 15:55:59.388 ( 760.533s) [             A70]ModelInstanceControl.cpp:1574  WARN| This assert was called too many times, ignoring from now on
2020-06-05 15:56:18.175 ( 779.320s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-05 15:56:18.175 ( 779.320s) [GL              ]         LootObject.cpp:741    ERR|





File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-06 00:18:30.404 (4805.671s) [GL              ]              Magic.cpp:788    ERR|
2020-06-06 00:18:30.405 (4805.671s) [GL              ]              Magic.cpp:800    ERR|
2020-06-06 00:54:45.606 (6980.872s) [GL              ]              Magic.cpp:800    ERR|





File verbosity level: -1
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File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-06 23:25:29.213 (6885.471s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on
2020-06-07 01:52:26.181 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.181 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.439s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.440s) [GL              ]      GameToBackend.cpp:1393   ERR| Be akartunk adni egy uj targyat :(
2020-06-07 01:52:26.182 (15702.440s) [GL              ]      GameToBackend.cpp:1393  WARN| This assert was called too many times, ignoring from now on





File verbosity level: -1
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File verbosity level: -1
date       time         ( uptime  ) [ thread name/id ]                   file:line     v|
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868    ERR| Ki akarunk torolni egy rossz targyat :(
2020-06-07 19:14:57.539 (3696.092s) [GL              ]       BackendTypes.cpp:868   WARN| This assert was called too many times, ignoring from now on
2020-06-07 19:30:17.173 (4615.725s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:32:04.978 (4723.530s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:33:21.572 (4800.125s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:33:33.591 (4812.144s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:33:58.860 (4837.413s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:33:58.860 (4837.413s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-07 19:34:05.341 (4843.894s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:34:42.954 (4881.507s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:35:10.924 (4909.477s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:36:53.881 (5012.433s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:39:17.729 (5156.282s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:39:31.032 (5169.584s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-07 19:39:31.032 (5169.585s) [GL              ]            Soldier.cpp:6714  WARN| This assert was called too many times, ignoring from now on
2020-06-07 19:57:28.562 (6247.115s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:28.562 (6247.115s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-07 19:57:28.742 (6247.295s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:28.742 (6247.295s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-07 19:57:29.573 (6248.126s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-07 19:57:29.574 (6248.126s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-07 20:12:02.666 (7121.219s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.676 (7121.228s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.686 (7121.239s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.696 (7121.249s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.706 (7121.259s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.716 (7121.269s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.727 (7121.279s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.735 (7121.287s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.745 (7121.298s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.755 (7121.308s) [GL              ]              Magic.cpp:788    ERR|
2020-06-07 20:12:02.755 (7121.308s) [GL              ]              Magic.cpp:788   WARN| This assert was called too many times, ignoring from now on
2020-06-07 20:35:20.095 (8518.648s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-07 20:35:20.096 (8518.648s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-07 20:40:52.285 (8850.837s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-07 20:40:52.285 (8850.838s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-07 21:38:23.788 (12302.341s) [GL              ]      GameToBackend.cpp:2461  WARN| LogInFailed
2020-06-07 22:47:39.202 (16457.754s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-07 22:47:39.202 (16457.755s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...
2020-06-08 00:11:46.547 (21505.100s) [GL              ]              Magic.cpp:800    ERR|
2020-06-08 00:19:10.578 (21949.131s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.578 (21949.131s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:10.779 (21949.332s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.779 (21949.332s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:10.938 (21949.491s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:10.939 (21949.491s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:11.578 (21950.131s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.578 (21950.131s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:11.787 (21950.340s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.787 (21950.340s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:11.939 (21950.491s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-08 00:19:11.939 (21950.492s) [GL              ]          Inventory.cpp:87    WARN| This assert was called too many times, ignoring from now on
2020-06-08 00:19:11.939 (21950.492s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-08 00:19:11.939 (21950.492s) [GL              ]         LootObject.cpp:741   WARN| This assert was called too many times, ignoring from now on
2020-06-08 02:10:08.763 (28607.315s) [GL              ]      ScriptHelpers.cpp:113    ERR|
2020-06-08 02:10:08.763 (28607.316s) [GL              ]   OW_JournalWindow.cpp:1660   ERR| Nem sikerult Weapon_Dummy-t spawnolni...





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2020-06-09 21:26:36.440 (1755.051s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:27:46.496 (1825.107s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:28:18.598 (1857.209s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:28:30.862 (1869.473s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:29:38.814 (1937.425s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:30:52.761 (2011.373s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:31:20.797 (2039.409s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:31:54.647 (2073.258s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:32:35.766 (2114.378s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:33:38.602 (2177.214s) [GL              ]            Soldier.cpp:6714   ERR| AddCommand added on client side
2020-06-09 21:33:38.603 (2177.214s) [GL              ]            Soldier.cpp:6714  WARN| This assert was called too many times, ignoring from now on
2020-06-09 21:40:03.470 (2562.081s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:03.470 (2562.081s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:04.099 (2562.710s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.099 (2562.710s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:04.279 (2562.890s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.279 (2562.890s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:04.479 (2563.090s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:04.479 (2563.091s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:05.099 (2563.710s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.099 (2563.711s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:05.279 (2563.891s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.279 (2563.891s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:05.479 (2564.091s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:05.479 (2564.091s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:06.100 (2564.711s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:06.100 (2564.711s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:06.479 (2565.091s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:06.480 (2565.091s) [GL              ]         LootObject.cpp:741    ERR|
2020-06-09 21:40:07.109 (2565.720s) [GL              ]          Inventory.cpp:87     ERR| Olyan ID-ju targyat akarunk az inventory-ba rakni, ami mar eleve benne van.
2020-06-09 21:40:07.109 (2565.720s) [GL           &nbs