Missions jump in level after selection. (by a LOT 55-70, 65-90) on all my chars. (Solved)

4

Turns out some cards force a mission to a specific level. I guess so high lvls can grind for mats or something. So its not a bug, its just that the lvl fix is under rewardsnot hazards and not in the normal place but in the "header"

Before:

After mission is selected:



I get this on all chars that can select missions. Low lvls that does not have "M" yet does not mess up the mission lvls. I have tried to play them, they are indeed the higher lvl. I have restarted the game but the bug it still there.

I have also found a lot of other bugs but I enjoy playing so much that I do not really care about a few lost tarots or loot boxes. This, however makes the game actually unplayable!


This post was edited 3 years 356 days ago by Bimpa
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4 comments
3 years 355 days ago
Bimpa

its not hazards or rewards. sometimes you need rise level mission to your or bit higher. to make sense in this :)

3 years 356 days ago
Posted by Rigg 3 years 356 days ago

read carefully the description of the tarot cards. some increase the level of missions.

Wow! You are correct! Its still a bug though, that should be under hazards not rewards.

3 years 356 days ago
And until you do the mission (sucess or fail) the tarot stay "active"
3 years 356 days ago

read carefully the description of the tarot cards. some increase the level of missions.