This is the continuation of the main story, where you ask the Crimson Wanderer to join battle to clear an Eldar Shrine.
The crimson Wanderer has 40k (^^) HP, and does between 120 (auto gun) and 5k damage (multi melta shot).
A normal Tyranid has 240k HP and the 4 bosses have over 1 Million HP.
While i can walk over small tyrannids and kill them instantly, the big ones are impossible to kill with normal means. I did that on story mode, on normal and impossible.
I think that needs some improvement, as the mission is not doable atm. It takes like 15 min to kill one of the Toxicrenes, and that is only possible because of the exploit that the attack range of the crimson wanderer is longer that the aggro range of the boss.
Actually its in all Crimson Wanderer missions... i need to kill 9 eldar walkers, each with like 750k hp.