Hotfix for King Arthur: Knight's Tale - v2.0.0c | December 6

3

Updates to King Arthur: Knight's Tale have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

v2.0.0b

Fixed Bugs

  • Fixed an issue causing a crash when trying to exit from the main menu
  • Fixed some issues causing irregular freezing
  • Fixed an issue preventing functional saving and loading of the game progress
This post was edited 229 days ago by oeregharcos
Share
3 comments
Hotfix for King Arthur: Knight's Tale - v2.0.0c | December 6
Your Thoughts? Please login to place your opinion. Not a member yet? Register here and now!
1 year 11 days ago
JoeZorah
aparentemente foi um bug.

no dia seguinte eu abri o jogo e o Chute estava empurrando e derrubando normalmente.

1 year 12 days ago

The description of all bleeding effects are wrong.

the formulae are not matching with the damage dealt

1 year 12 days ago
Red Knight's KICK is not Knockbacking.

First I tought it was a thing of targets with 100% physical resist, but Throwing Axe is Knockbacking as aways.

Then I tought it was a thing of targets with armor and kick was not penetrating and hiting the life, but after I ripped of the armor it still are not knockbacking.