Hotfix for King Arthur: Knight's Tale - v0.0.4b | June 11


Updates to King Arthur: Knight's Tale have been released. The updates will be applied automatically after your Steam client (in on-line mode) is restarted.

Fixed bugs

  • Fixed various crash issues
  • Fixed an issue where the game could freeze under special circumstances in the 'Bridge of Sorrow' campaign mission
  • Fixed an issue in 'The Tale of Sir Yvain' mission, where after a crucial Hero died, the loading window got stuck in a loop and the Autosave option did not work properly
  • Fixed an issue where undead, not yet triggered enemy units could block the attack of our ranged heroes
  • Fixed an issue where sometimes two events could appear consecutively which requested the same Hero to take any action
  • The Vanguard could not use its Hide ability if an undead enemy unit which was in reanimation state was close to them. This has been fixed
  • Improved the general performance in the 'Bridge of Sorrow' campaign mission
  • Removed the 'Left-click to use' message from those Potions which cannot be used outside of combat
  • Fixed various strings and missing icons
  • Various Buff and Debuff icons got updated
  • Fixed the Vanguard's backstab cursor
  • Fixed the conversation choice GUI align issue which caused by Morality symbols
This post was edited 2 years 262 days ago by Marcopolocs
Hotfix for King Arthur: Knight's Tale - v0.0.4b | June 11
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3 years 2 days ago
Thanks for the feedback. Our developers will analyze the received automatic crash reports and will handle the issue.
3 years 6 days ago

Unfortunately game is still CRASHING (on enemy turn) on the  Bridge of Sorrow (map). Sometimes it is on first, sometimes it is on the fourth fight. Don`t know how many fights there are, because after 4 or 5 replays same map I have enough. By the way Sir Balin is awesome. Game (February release) never crashed for me before.

This comment was edited 3 years 6 days ago by Fenrin