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Bleed stacks and chances
Warhammer 40K Bug Report
                            By
                            
                                
                                    KhornesUncle
                                
                                4 years 307 days ago
                            
                        
                        
                        
                            
                            
                                
                                    Marcopolocs
                                
                             replied 4 years 297 days ago
                        
                        
                    I'm trying to build *bleeding on physical skill hit* char and i'm encountering questionable stacking behaviour. I use heavy bolter, Full auto skill primarily.
First - I've got 60+% "chance to cause bleed on phys skill hit" on my gear and still i often fire dozens of bullets in one target (with or without +2 proj doctrine - doesn't matter) ending up with 1-2 bleed stacks. Looks more like 6.2% instead of 62%. It works always like this (except futher described case), never noticed believable 62% to cause bleed.
Second - using mentioned above mechanics AND "Fleshbane attacks also cause bleed" sometimes breaks something and i cause more than 5 bleed stacks total and 5 stacks with one hit. I managed to catch this on tougher enemy.

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                                 Bleed stacks and chances                                   
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4 years 297 days ago
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                                        ATM I don't know why it does not stack properly but we will check on this enchant.
                                    
                                    
                                                                            
                                
Set this current order state as My default.