Assassin, Survival, Fluidity : Bonus give 80% instead of 10%

3

Hello, not sure if it's a bug, but about the Assassin,  "fluidity" in survival attributes, it gives 10% dodge when kill a monster. i just noticed yesterday somthing "weird" : i killed a monster, then go to my char information and see "80%" in orange for my dodge stats. But my current dodge is 35% so : 35+10 = 45% not 80.  I wait few second, the bonus go away and i go back to 35%. so everytime i kill a monster, my dodge go to 80% : not sure if it's a bug or if manage to make a big "dodge combo" with my build... (NB i wasn't in surprise states : i know it give +30% dodge). the description didn't tell "it s stack", so i think it's suppose to be only 10%, not a stack. don't know either if it s juste a display bug or it's my real dodge stats , need investigation.

This post was edited 04.05.2020 by Kumachan
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Assassin, Survival, Fluidity : Bonus give 80% instead of 10%
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05.05.2020
i made some more investigation, i removed all my dodge bonus, just keep the "fluidity" in the survival attritutes. And still the same : every time i kill a monster my dodge go to 80%.

I change UI to display "dodge" ... and i dodge 80% of attacks.

So i m "happy" cause my assassin is not any more squeeshy but i think it s bug or wrong text explanation of the "fluidity" attritute (from survival)

05.05.2020
Could you please tell your account name? We will borrow your character and check on its dodge stat.
05.05.2020
+1
i made some change, sorry, i think manage to have a "magic dodge build" due to enchant/perk bonus - "bug" is gone.

Any way with a 80% dodge i wasn't "immortal" any splash could one shot me in very hight level

Sorry :( everything is ok now :)